New Glyphs

[Glyph of Wild Growth]‘Wild Growth now affects up to 6 targets.’

[Glyph of Nourish]‘Your Nourish heals an additional 6% for each of your heal over time effects present on the target.’

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Raid Professions


  • “Matches a Red, Yellow or Blue Socket.”

Runed Dragon’s Eye +32 Spell Power.

Sparkling Dragon’s Eye +27 Spirit.

Smooth Dragon’s Eye +27 Critical Strike Rating. ,

Quick Dragon’s Eye +27 Haste Rating.

Lustrous Dragon’s Eye +11 Mana every 5 seconds.

Brilliant Dragon’s Eye +27 Intellect. Requires

Mystic Dragon’s Eye +27 Resilience Rating.


Trade_Engraving.jpg Enchant Ring – Greater Spellpower increase spell power by up to 19.


inv_gauntlets_61.jpg Socket Gloves Permanently add a socket to your gloves.

inv_jewelcrafting_thoriumsetting.jpg Socket Bracer Permanently add a socket to your bracers

Spell_Holy_GreaterHeal.jpg Socket One-Handed Weapon Permanently adds a socket to a one-handed weapon.


Inscription [Master’s Inscription of the Crag]  +61 spell power, +6 mana/5 sec

Inscription [Master’s Inscription of the Storm] +61 spell power, +15 critical strike rating

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Runic Mana Injector Restores 4240 mana



 Powerful Rejuvenation Potion Restores 2475 m and h



INV_Alchemy_Elixir_02.png Runic Mana Potion Restores 4240 mana.   

INV_Alchemy_Elixir_05.png Runic Healing Potion Restores 2700 health.

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The following section is heavily influenced by two threads in the WoW EU forums:
Macro thread in the Druid forums (credit to Beirras):
General macro thread in the Interface forums (credit to Athinira):
For general macro resources WoWiki has a section on macros:

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acaciaizm  @mahina

Restoration Tree

 Talent Calculator



  • Note: Soloing for this section is primarily concerned with Balance and Feral specced druids investing a few points here, as it is generally not the best idea at all to solo as a Restoration druid.

 Improved Mark of the Wild Improved Mark of the Wild

2 points: Increases the effects of your Mark of the Wild and Gift of the Wild spells by 40%.

    • Solo Utility: Nothing special other than increasing the effects of your buff.
    • Raid Utility: Increases the stat and armor bonus for all raid members.
    • PVP Utility: Nothing special other than increasing the effects of your buff.
  • Bottom Line: For a restoration build, it’s a must have since it’s not a bad talent, and for a pure restoration build you will not use Furor, so you’ll have to spend the points to get to the next tier.

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Balance Tree


Starlight Wrath Starlight Wrath

5 points: Reduces the cast time of your Wrath and Starfire spells by 0.5 sec.

  • Lower cast time equals higher DPS and less likely to be interrupted.
    • Solo Utility: The two main damage spells a balance druid uses are Wrath and Starfire. This talent makes both of them shorter, effectively speeding up the time it takes to down a mob.
    • Raid Utility: Nothing special apart from DPS increase. This means more chances to crit, and more chances to have an ability proc.
    • PVP Utility: Nothing special; in PvP the faster casting time is even more important so you can down players as fast as possible.
  • Bottom Line: If you are planning on a nuke-focused build (such as a full-out Moonkin), this is a must-have talent.

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Feral Tree


Ferocity Ferocity

5 points: Reduces the cost of your Maul, Swipe, Claw, Rake and Mangle by 5 Rage or Energy.

  • Wow. This is a flat DPS upgrade. Good for cat form, fantastic for bear form. This one talent basically upgrades every bread-and-butter feral combat move you have.
    • Solo Utility: Noticeable improvement. 33% rage efficiency is huge for bear grinding, and cat DPS is also substantially increased.
    • Raid Utility: In addition to the significant DPS boost, this talent also lets your bear form generate stupendous aggro.
    • PvP Utility: With the rage you save, you will actually have enough rage and energy handy to use those special moves like Bash.
  • Bottom Line: If you plan on putting talents into Feral at all, you would be insane not to get this.

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Rank 3-lvl80
  Heals the target for 371 over 7 sec. When Lifebloom completes its duration or is dispelled, the target instantly heals themself for 970 and the Druid regains half the cost of the spell. This effect can stack up to 3 times on the same target.
28% of base mana, 40 yd range, Instant cast


Rank 15-lvl80
  Heals the target for 1690 over 15 sec.
18% of base mana, 40 yd range, Instant cast


Wild Growth
Rank 4-lvl80
  Heals up to 5 friendly party or raid members within 15 yards of the target for 1442 over 7 sec. The amount healed is applied quickly at first, and slows down as the Wild Growth reaches its full duration.
23% of base mana, 40 yd range, Instant cast, 6 sec cooldown


Rank 12-lvl
  Heals a friendly target for 2234 to 2494 and another 2345 over 21 sec.
29% of base mana, 40 yd range, 2 sec cast


Rank 1-lvl80
  Heals a friendly target for 1883 to 2187. Heals for an additional 20% if you have a Rejuvenation, Regrowth, Lifebloom, or Wild Growth effect active on the target.
18% of base mana, 40 yd range, 1.5 sec


Healing Touch
Rank 15-lvl79
  Heals a friendly target for 3750 to 4428.
33% of base mana, 40 yd range, 3 sec cast


Rank 7-lvl80
  Heals all nearby group members for 3035 every 2 seconds for 8 sec. Druid must channel to maintain the spell.
70% of base mana, Channeled, 10 min cooldown


Nature’s Swiftness
Rank 1
    When activated, your next Nature spell with a base casting time less than 10 sec. becomes an instant cast spell.
Instant, 3 min cooldown


Rank 1
    Consumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal them an amount equal to 12 sec. of Rejuvenation or 18 sec. of Regrowth.
16% of base mana, 40 yd range, Instant cast, 15 sec cooldown

 Mana Gain 

Innervatelvl40   Increases the target’s Spirit based mana regeneration by 400% and allows full mana regeneration while casting. Lasts 20 sec.
30 yd range, Instant, 6 min cooldown


Rank 7 
Returns the spirit to the body, restoring a dead target to life with 6400 health and 4700 mana.
68% of base mana, 30 yd range, 2 sec cast, 20 min cooldown, Reagents:
Starleaf Seed


Rank 7
  Returns the spirit to the body, restoring a dead target to life with 1800 health and 1365 mana. Cannot be cast when in combat.
72% of base mana, 30 yd range, 10 sec cast


Remove Curse    Dispels 1 Curse from a friendly target.


Abolish Poison   Attempts to cure 1 poison effect on the target, and 1 more poison effect every 3 seconds for 12 sec.
13% of base mana, 40 yd range, Instant cast


Cure Poison   Cures 1 poison effect on the target.
13% of base mana, 40 yd range, Instant cast


Gift of the Wild
Rank 4
  Gives the Gift of the Wild to all party and raid members, increasing armor by 750, all attributes by 37 and all resistances by 54 for 1 hr.
64% of base mana, 40 yd range, Instant cast, Reagents:
Wild Spineleaf


Mark of the Wild
Rank 9
  Increases the friendly target’s armor by 750, all attributes by 37 and all resistances by 54 for 30 min.
24% of base mana, 30 yd range, Instant cast


Rank 8
  Thorns sprout from the friendly target causing 73 Nature damage to attackers when hit. Lasts 10 min.
17% of base mana, 30 yd range, Instant cast


Improved Tree of Life
Rank 3
    Increases your armor contribution from items while in Tree of Life Form by 240%, and increases your healing spell power by 15% of your spirit while in Tree of Life Form.

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